๐ก Super Easy Controls:
โข Click & Drag any object right on the game screen to move it!
โข Select any object to Flush (`-Y`, `+Y`, `-X`, `+X`), make Breakable, Redraw, or tune Boss/Portal Controls!
โข Search or click an asset below, then click on the game screen to drop it in!
๐งฒ Flush:
Cam X: 28, Y: 7
๐ Jump Camera To:
๐ Selected Object
Click or โฌ Box Select any Enemy, Boss, Brick/Block, Moving Platform, Bridge, Blockade, Bloody Pool, Mirror Portal, Power Source, Altar, Door, Key, or Background Prop right on the game screen to:
๐งฒ 4-Way Flush (`-Y`, `+Y`, `-X`, `+X`) (Snap any selected object flush to the nearest floor, ceiling, left wall, or right wall!)
๐ฅ Make Object Breakable (Toggle breakable checkbox, hits required, and choose what happens after break!)
๐จ Redraw It In-Place (and optionally replace ALL instances of that enemy type!)
๐๏ธ Set Depth Layer (`-3` to `+2`): `0` Regular, `+1` Foreground (in front of Blackheart), `+2` In front of Level (tree/pole), `-1` Behind Blackheart, `-2` Behind Platforms, `-3` Beyond Background!
๐ก๏ธ Boss Reflection Shield Mirror: This floating mirror orbits the Level 4 Diamond Boss and reflects Blackheart's shots while the 3 Crackable Diamond Power Nodes (connected by cyan energy beams) are intact! You can move, scale, delete it, or switch Portal Mode below to turn it into an active teleport mirror!
Portal Mode:
Target X:
Target Y:
๐ Exit Launch Momentum & Special Warp Effect:
Launch Vx:
Launch Vy:
Cooldown:
Effect:
๐จ Mirror Visuals, Tint & Custom Artwork:
Mirror Glow Tint:
PureCyanBloodVoidGold
Shimmer FPS:8
This Demon Gatehouse blocks the path until unlocked with 1 matching Key.
๐ฌ 1. Title Screen Editor โ Pictures & Art
Background Mode:
Animation Speed: 14 FPS
Main Picture:
Custom Image URL:
Slideshow Image URLs (1 per line, when Mode = Slideshow):
Cycling Background Image URLs (1 per line โ crossfades automatically during credits):
BG Brightness:
BG Blur (px):
๐ผ๏ธ 4. Credit Sections & Images During Credits
Each credit card can display a role title, names/message, and an optional picture (placed Above, Below, Left, or Right of the text) with a caption!
๐พ Save & Live Preview in Game Viewport
๐ค Upload Music Track for Any Level (.wav / .mp3 / .ogg)
Upload any audio file from your computer and optionally assign it right away to a level's Regular World, Battle, or Boss music slot!
Auto-Assign To:
๐ต 5. Per-Level Music Mixer (All Levels)
Choose Regular World Music, Battle Music (when enemies engage), and Boss Music from dropdowns for every level:
๐บ๏ธ Add / Insert Level & Customize Level Order
Create a brand-new level and insert it between any existing levels (or at the start/end), or reorder your levels so the campaign progresses in the exact sequence you want!
โ Create & Insert a Brand-New Level
Level Name:
Place Where:
Starter Theme / Base:
โ๏ธ Campaign Level Progression Order
๐ค Upload Music & Textures to Game
Uploaded audio tracks and textures are saved directly into your Game Folder and Desktop\BLACK HEART 2d\Created Assets\uploads so you can use them in any Level!
๐ 1. Main Character (Blackheart) Base EditorHERO
Customize Blackheart's base appearance, sprite sheets, scale, aura light, and coins required per level-up! Or click ๐จ Draw in Sprite Studio to paint Blackheart's frames directly.
Blackheart (Hero)
Live animated preview of Blackheart's walk & equipped projectile
Character Scale: 1.00x
Coins per Level-Up:
Hero Aura Color:Radius:
๐ผ๏ธ Override Hero Sprite Sheets (URL or Upload):
Walk/Jump/Atk:
Hit Reaction:
Death Sheet:
Winged Form:
โก Live Test Character Level in Game
Instantly set Blackheart to the selected Character Level in the live game and test his movement, jumps, shield, and custom projectiles!
Click any level below (starts at Level 1) and use the dropdowns, checkboxes, and sliders to configure exactly what Blackheart can do at that level!
Level-Up Title:
Popup Banner:
๐ A. Movement, Jumps & Aerial Mobility at This Level
Walk Speed: 8.4
Jump Force: 17.3
Jump Ability:
Dash Ability:
โ๏ธ B. Weapon, Projectile & Attack Powers at This Level
Equipped Projectile / Weapon:
Damage:
Fire Cooldown:
Proj Speed:
Proj Size:
Pierce Enemies:
Guardian Halos:
๐ก๏ธ C. Health, Holy Aegis Shield & Sustain at This Level
Max HP:
Shield Charges:
Shield Regen (s):
Regen HP/s:
Vampiric Heal:
๐จ 3. Draw Custom Projectile & Power LogicPOWERS
Draw your own custom projectile (holy blade, blood crescent, lightning cross, seraph spear) and give it custom flight & combat logic to equip on any Character Level (1โ15)!
๐จ Brush & Colors:
Brush Size:
โก Projectile Power & Flight Logic:
Power Name:
Firing Pattern:
Flight Trajectory:
Damage:
Speed:
Size:
Pierce Count:
Vamp Heal HP:
Equip on Hero Level:
โ๏ธ Custom Movement Spline Studio โ Enemy / Character
Draw a line, arch, wave, figure-8, or spiral directly on the stage below (or click a 1-click preset shape)! The character executes its full animation while moving along your drawn spline.
๐ฑ๏ธ Click & Drag to Draw Path โข Anchor (0,0) = Center Crosshair
Built-in campaign levels (Levels 1โ9) are solidified and locked so public players on your website or itch.io cannot overwrite or delete them.
Public players can freely create, edit, and delete their own custom levels (Level 10+). Enter your Admin Password (saved in ADMIN_PASSWORD.txt in your Blackheart folder) to unlock full editing & deletion of Levels 1โ9: